Sunday, September 12, 2010

...And other places too!

Well, it's official, myself and switch have finally returned to Sniggerdly.  I got kind of turned off to posting any further after I facepalmed at Villwraths faggotblog, but I'll talk more about that later.

Since my last update, BANE has all but shit the bed.  The real final straw seemed to be two simultaneous decisions.   The first was by myself and Switch, my brother from another mother.  Whatever we do in eve, we go there together, and we'd been plannning a long-term return to Sniggerdly for a few months now.  Ofcourse, we have a crew that ended up following us to PL and waffles.  

Upon this news, Kri Matar, glorious heretic warlord and another one of my best bros, decided it was time to throw down the corp name poisoned by it's founder and reform Heretic Army.

The schism was under way, and those who didn't find themselves in one of the previous two joined Eternal Perseverance, still under the BANE tag.  PRSVR is an incredibly talented group of pilots who may just be the best Recon ship pilots in eve.  

And now, the story of my first day in Pandemic Legion.  Trials, tribulations and hotdrops


Thursday, July 8, 2010

Hulkageddon III

It's here you guys, it's finally here!



It's time for thousands of hulks to die in fiery explosions, for carebears to bitch and moan, and for CCP to laugh it up as the collective playerbase sinks a few hundred billion worth of ISK to their benefit.

Hulkageddon III is quickly becoming every EvE pirate's favorite holiday, a week or more long event in which players band together to rack up the highscore against their sworn enemy: High-Sec miners.  In eve's high-sec, miners use the shroud of security provided my the NPC police force CONCORD in order to harvest asteroids without a care in the world.  In many cases, a EULA violating "macro", also known as a bot, will replace the actual player.

BANE has kicked off the event with a bang. We knocked out an Orca asap and are now  knee deep in hulk blood.  The best part is, we've only just gotten started!


Read all about it here on the website

MG4CSM #1: Capsule Improvements

On some glorious day in the future, I intend to run for CSM my very self.   I've had alot of ideas and I feel sharing a few isn't a bad idea. 

One such idea would be some improvements to the mechanics of the pod, or capsule, a pilot uses for escaping the firey explosion of his ship.

As things stand, when your ship explodes in eve online, your capsule is ejected just before it does so, and it will sit there, zero kilometers from the ship's wreck, until you initate a warp-off.   It can however, warp instantly, a nice bonus.

The problem I see, is that unless you have a great connection and a fairly expensive computer system, during the moments when you ship explodes, your system can often be in less-than-optimal conditions.  This will often lead to lost pods due to "lag", and nobody likes that.

Pods can get very expensive.   It will cost a 4 year player only a paltry few million to keep his or her clone up to date, but when you start plugging it with hardwiring and pirate implant sets, the pricetag can get up about 2 billion ISK!

It's my stance that pods deserve a bit more protection against the elements.  Due to their fragile and expensive nature, it's necessary to give pod-pilots more control over their investments than they already have.

Proposed Changes:

1) Escape vs Eject:  Currently, ejecting from a ship forces the pod out just as it normally would if the ship were to explode.  The eject feature is currently only useful for leaving the ship to board another in space.  If a pilot finds themselves trapped and their shipped doomed, I'd like to see them able to use an "escape" feature, where they would be able to shoot their pod off in a random direction to the tune of 30KM away from the hull.

2) CCP, FIX ship-deaths!: Lag is a serious issue when it comes to pods.  Going from seeing your ship explode to being in a station, without ever seeing your pod, should never happen.  Ship-death mechanics are the same as they've been since 2003.  I would force CCP to ask why lockups happen when a ship death occurs.   Perhaps it's because the camera starts at zero KM from the pod, rendering far too many graphics.   Perhaps just bad coding.  These kind of lockups happen even with recommended hardware, and they shouldn't.  What ever there is to optimize, I'd make sure they'd do it.

3) Pod Killmails:
Let's face it, we all want to know whether or not the typhoon pilot who we killed while going 2K a second really had snake imlants in  (this actually happened to my fleet on the Ossogur gate yesterday).   Pods are a little harder to catch, with my mechanics, lets even it out by making it a little more worthwhile.

4) Corpses & etc:
Salvageable Corpses?  I think so! This isn't really an original idea, just a pirate's wet dream that's been around for awhile.  Let players dig through the husk of dead enemy to pull out slightly used implants.   Maybe even take the twenty bucks and the 25% off quafe coupon in their wallet, while your at it.  And ofc, a slight improvement to the UI.  I've got a few thousand corpses in containers across the universe, let's make names click-able and corpses search-able.   Going to need that to get my mantelpiece in order if walking in stations ever comes around.

Conclusion:
By making pods just a little more viable to save, I think we'd see more people going the extra mile and using some implants.  The escape mechanic means we may see more people leaving their ship behind in favor of their implants, and free ships are always nice (If you can get your fleet to stop firing in time, of course)  And of course, we get some nice rewards for hunting down pods too, so we'll have more incentive to get those pod killmails.   

-MirrorGod
Up for CSM sometime after 2013

Wednesday, July 7, 2010

Carebear Jesus is no more

Pirates, outlaws and gentlemen of questionable moral fiber rejoice:  Ankhesentapemkah  has been permabooted off the CSM.  [source]

For those of you not aware, the CSM, or Council of Stellar Management, is a CCP instated group.  Members are voted in by the player base and the system works something like congress.  Many bittervets will argue that the CSM has no bearing, others value it greatly.  

Ankhesentapemkah, better known as Carebear jesus, has been around since CSM day 1.  She entered with a very strong anti-grief agenda, opposing pirates, offending pvp'rs.  If you ask me, she was generally very much against what Eve is all about.  Ankh lobbied for things like CONCORD patrols in low-sec or even "Jail time" for pirates, where players who commited crimes in game would be unable to undock for several days.

She also recently threw a spoon at one of the CSM's in a meeting recently.

In any case, I have made you all a pretty picture to commemorate this great day.

Monday, July 5, 2010

EoH Poker, I've joined it

So I just signed up for Eve Online Hold'Em Poker at the suggestion of Ophey Won.  Don't fuck with me Ophey!  This better be some ~goodtimes~

Will poast more when I've hemorrhaged some ISK. 

Pay the Ransom, for your own good!

Editors comment: This is a backdated entry.  At the time, I wasn't quite willing to detail some of the intracies of POS ransoming I was involved in.   For now, anyway, I've found other ways to make my ISK, so this will make for a decent read, I hope.

It drives me apeshit sometimes when my victims outright refuse to consider a good offer, even when both parties know for a fact it's a fair deal.

I suppose there's several reasons why someone between a rock and a hard place might throw themselves out the metaphorical window into the metaphorical fiery pit. First, there's probably a fair share who can't afford to pay the ransom. Then there's pride, of course, the stubborn notion that you're too good for a ransom. And perhaps, paranoia; not everyone honors a ransom as my crew does.

BANE alliance, being the naughty pirates we are, must operate 20+ ransoms a day. They range from capsules all the way up to capitals and assets. We've got the policies in place and I understand this pirate alliance I'm a part of has a pretty spectacular track record with honoring ransoms.

Now, one of the deals that have really irked me recently is the case of one Mr. Smit. Mr. Smit was recently ransomed concerning a Large Domination Control Tower he had in our neighborhood. We sent out a mail, and soon enough Mr. Smit contacted me. He told me my price was steep, that his wallet wasn't so thick and he'd need to get input from his directors.

With a smirk on my face, I replied. I gave him three days. I'd talk to my people, he'd talk to his. What I don't think he realized was that he could be read like a book.

For reference, my offer was half the cost of this Large Faction control tower, plus 100m a month. Now, that's pretty generous in my book. But it seems to me, Mr Smit was struck by something between greed and pride.

When I offer to ransom a ship, I do it because there's profit in it for me, and profit is good.  What most of my clients don't realize, however, is that I'm actually providing  a service.    By accepting my ransom, the client is allowed to keep his current fit, his current cargo, and the current implants in his head.  He isn't going to be troubled to go back to a market hub and have to rebuy all the kit.  He wont have to refit it.  The client is effectively buying about a half hour of stress in addition to the structural integrity of his ship.

With Mr. Smit, it was a bit different, but not much.   When I say he could be read like a  book, believe me, I meant it.

The night following my ransom, I happened to fly a cloak ship over the control tower in question.  Sure enough, there he was unanchoring the tower to evacuate.

I contacted a corp mate from Final and we set out to prepare the perfect ambush.

Large faction control towers take just under one hour to unanchor.  That is, if an owner decides he wants it to not-be-in-space-no-more, then he must hit the "unanchor"  button and wait for about 50 minutes.   In that time, we began to position our ships.

✖ One Falcon alt :: positioned conveniently above the target tower, giving us second-to-second updates.  Not to mention cover our asses in the eventuality that everything were to go tits up.

✖ One Covert Hauler alt :: Ready to scoop the hardware the moment it became unanchored

✖ One Instalocking Heavy Interdictor :: To insure nothing, not even another covert hauler with warp core stabs, would steal off with what was rightfully ours.

✖ One Battle Myrmidon :: for dealing the hurt.   In combination with the HIC and Falcon, it stood to do some serious damage to any small gang that attempted to stop us from achieving our goal.

So our attack plan was perfected, and now we were to wait.    We're used to rallying pretty fast, so we ended up with about 40 minutes to kill.  This time passed without incident, and with 2 minutes to go, we sprung the trap.

Both the broadsword and Myrmidon warp to zero of the target.  Upon landing, I drop drones, and I'm none to surprised when we forced a mammoth to uncloak within 5 kilometers of the tower.   We instantly kill the hauler, wait another minute, and scoop One billion ISK worth of Domination control tower for our own.

One might play devil's advocate, claiming he wasn't offered a fair deal.  In all honesty however, after he paid that first half-price fee (about 500 million isk) He would have been free to unanchor the tower without worry.   But now, it's gone, the tower is being sold in Jita, and I expect a decent payout in the coming days.

Pay the ransom, or else!

Sunday, May 16, 2010

Bhuddust Princess, Backstabbing faggot

In a passing conversation with an acquaintance the other day, the topic of Bhuddust Princess came up. If you've never heard of him, he's an EVE player currently running the "Reverse Psychology." corporation.

I met BP long ago somewhere in Placid, back when Heretic Army would roll around in both RR BS and nanos. He then ran Black Tide corporation, or some shit nobody cares about. We did some gangs together, had some blues, and I thought of him as pretty chief. He made some decent PVP videos and didn't afraid of anything.

Fast foward to March of 2010. We find our heros, The Heretic Crew, running strong inside the Final Agony corporation, inside the newly founded B A N E alliance. At this time, we'd had zero capital losses in combat* For basically that entire month, we racked up something stupid like 300 Billion in combined kills. We were gettign basically a capital kill a day for a few weeks. Fights all the time. Rapetrain mode was active.

If you asked me then where the most fun place was to be in EVE, no doubt, I'd have tried to recruit you. And that's exactly how it happened with BP. I looked him up, saw he was pirating, and told him to get in on the action. I wasn't suprised to find out he took me up on the offer, and my CEO had recruited his corp.

BP and Reverse Psychology were treated to a few pretty awesome fights from the day they joined on. In one instance, we baited and hotdropped some FW capitals with our carrier/dread fleet. In another, we used a triage/battleship fleet to fight outnumbered 3:1 against some fags from Providence. Carrier and BS kills galore. In a third instance, we allowed BP to cyno us in on top of a station-hugging carrier, using BANE's capfleet to instapop it before it could dock.

And this was all the high-profile stuff. In the time between all this, we'd have small gangs roaming and camping amamake. I believe our camping in amamake pissed them off, I couldn't tell you why. It was done mainly between fights and roams and generally either profitable, or atleast something to do.

So, there we all were, flying with BANE, having a goddamned blast. You could log on at any time during the day and pretty much be guarnteed some kills. It didn't suprise me that BP and his corp had joined. Shit was so cash.

What DID suprise me, is how terrible I was at judging his character. To be fair, the signs were all there. His corp was the only that didn't give loot back from fights. The refused to move the 10 jumps to chill in our HQ. Etc.

But then they did it. On March 28th, 2010, Cult of War brought 7 supercarriers and a large carrier fleet to support them in order to rape a few of BANE's over-active SuperCarriers. [BR]
They did so by using an over-obvious nidhoggur drifting out of station range. Our supercarreirs were dumb enough to cyno in to kill it, which had been going well for the until it lit a cyno. The rest is history

It was never said, but it was bluntly obvious BP had set us up. Here's a list of facts:
  • We didn't have as many people on as we should have to support the supercarriers
  • All of Reverse Psychology were supposedly in carriers, and were goign to jump in to kill the Nid along with the super carriers. They never did.
  • The next day, BP, who still had admin in our capital channel, invited the entirety of CoW to that channel.
So I'm pretty convinced he sold us out and played a part in coaxing, and perhaps even rushing, BANE's supercarrier pilots into dropping onto the bait.

It's interesting to note that BP went on to steal some shit from Gentlemens Club. [link] I've heard that he also stole from Rooks and Kings.

By the time I've posted this, it's already old news. Quite frankly I've kept too busy for too long to take the time post about someguy that backstabbed my homies on the internet. But if you run an alliance or corporation that's considering associating itself with BP or Reverse Psychology, well, he has AIDS, and he hemorrhages that AIDS blood when he opens his mouth. :TheMoreYouKnow:


*Bar Ofcourse, that of Eddie Valentino, then WOLFY, who was that much of a jackass that he warped his Thanatos directly to a hostile deathstar.

Thursday, January 7, 2010

Blobbed in Amamake, held the field

The best part about this entry, is that lately, it's just another day in amamake:

Minmatar and Star Fraction collaborated to bring a blob of 86 (if the killboard is to be believed) against our Rapetrain of 30-40. The results, we lost 22 battleships for 37 battleship kills. we had a total of 66 kills for 37 losses. The fight took place on the ossogur gate bordering high-sec; leaving us unable to jump out if we chose; that didn't matter since we held the field anyway. Shout out to Advocates of Sin, Wrath of Fenris, and No Mercy. who flew with us against the carebear blob.

Some killboard links:
http://www.finalagony.com/Killboard/?a=kill_related&kll_id=5508
http://www.minmatar-militia.org/kb/?a=kill_related&kll_id=100223
http://www.jericho-fraction.net/killboard/?a=kill_related&kll_id=14295